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D and d 5e character builder dryaid
D and d 5e character builder dryaid





d and d 5e character builder dryaid

Half-dryads are the offspring of an elven or human parent with a Dryad. Wow, I had the exact same idea! Here's what I've got so far. Half-dryads with high Intelligence scores can choose from the following: Celestial, Draconic, Elven, Goblin, Orc, Sylvan, and speak with plants. Languages: Half-dryads begin play speaking Common and Dryad. In addition, everytime Dryad uses wooden armour, he gets Armour training 1 (equal to the fighter ability) Weapon proficiency: Half-dryads are proficient with longbows and any weapon with "dryad" in it's name.įighting with wood: Half-dryad gets +1 to attack every time he uses a wooden weapon. If Half-dryad is away from a forest for more than 24h, he must make a DC 15 fortitude check or take 1d2 constitution damage every day. Thorns, briars, and overgrown areas that have been magically manipulated to impede motion, however, still affect half-dryads.įorest dependant: Like dryads, Half-dryads are depentant on trees. Overgrown areas, and similar terrain) at normal speed and without taking damage or suffering any other impairment. Woodland Stride: Half-dryads may move through any sort of undergrowth (such as natural thorns, briars, Spell-like abilities (CL is equal to class level):įorest Sense: Half-dryads receive a +2 racial bonus on Perception skill checks while in forest area. This is only the racial traits, I do not have the descriptions finished yet for the race. Half-dryads with high Intelligence scores can choose from the following: Celestial, Draconic, Elven, Goblin, Orc and Sylvan.

d and d 5e character builder dryaid

Weapon Familiarity: Half-dryads treat any weapon with the word “dryad” in its name as a martial weapon. Woodcraft: Half-dryads receive a +2 racial bonus to Craft checks involving wood. Thorns, briars, and overgrown areas that have been magically manipulated to impede motion, however, still affect half-dryads. Woodland Stride: Half-dryads may move through any sort of undergrowth (such as natural thorns, briars, overgrown areas, and similar terrain) at normal speed and without taking damage or suffering any other impairment. Keen Senses: Half-dryads receive a +2 racial bonus on Perception skill checks. See Chapter 7.ĭryad Immunities: Half-dryads are immune to magic sleep effects and get a +2 racial saving throw bonus against enchantment spells and effects. Low-Light Vision: Half-dryads can see twice as far as humans in conditions of dim light. Normal Speed: Half-dryads have a base speed of 30 feet.

d and d 5e character builder dryaid

Medium: Half-dryads are Medium creatures and have no bonuses or penalties due to their size. +2 Dexterity, +2 Charisma, -2 Constitution: Half-dryads are agile and their attitude makes them naturally agreeable, but their form is frail. Here is a suggestion (compiled from several sources) for a Half-Dryads racial traits.

d and d 5e character builder dryaid

I am adding several new races to a campaign world I am working on for my hobby shop.







D and d 5e character builder dryaid